Entry tags:
WEEK TWO TRIAL
week two: trial
shattered memories and dissonance

33 Remain
Good morning, everyone! Hopefully you're well-rested, because there's a long day ahead of you.
The start of the day is yours to do with what you want, but come 11:45 AM, your daemons will feel a compulsion to lead you to foyer and will ensure that you're up and moving to head there. You can certainly resist it, but by the time 11:55 AM rolls around... you'll find your feet taking you there, regardless, if you aren't there already. There's no exceptions—it seems that this gathering is mandatory, as you'll find that your fellow travelers are all heading to the same destination as you.
Waiting in the foyer for your arrival are Shamsiel, Suriel, and Baraqiel. Some tables from the salon have been brought in and arranged, left empty for the day ahead - save for one, where plates, bowls, cups, and cutlery have been stacked neatly for later in the day. Come noon, once everyone is within the foyer, they'll find that the doors close and lock behind them.
Seated on one of the sofas from the grand salon, crutch leaning against the side arm, Suriel speaks first. Their cloak seems to have been repaired, the injuries from last night's adventure hidden under the folds, save for a splint on their right leg. "We lost three people this week. It's not going to be easy, but I know you'll all do your best to find the truth. We'll help you as much as we can along the way."
In a similar state of partial repair is Baraqiel, seated on the very edge of an arm chair, elbows propped on knees, chin on the back of a bandaged hand. Their cloak is in a better state than they are, but their clothes are more reminiscent currently of the style found in Otamo itself. They make a gesture with their other hand, waving you all on to give Suriel and Shamsiel a little breathing room. "Ask questions if you've got them. Before you ask the most in demand one, though - only Revali was ours."
Every hour that passes, they'll be able to hear a clock chiming from somewhere with the melodic tone of an otamatone to accompany it. The pressure's on, and the background music has changed to match—good luck.

Trial start
Time to coast right on! Welcome, everyone, to our third trial. For the next nine hours, characters are expected to investigate the setting, compile and examine evidence, locate any unalive and unaccounted for members of their group, and theorize about the going ons of Thursday night/Friday morning that lead up to this point.
Mod breaks will run a little differently than they have in past games. There will be a three hour block starting at 4 PM EST/1 PM PST and ending at 7 PM EST/4 PM PST, where we'll be cycling one mod out at a time to take an hour long break while the other two remain to keep tags going and answer any questions players might have. We encourage players to take a break at any point during this timeframe, but the player-designated break will be at the traditional 5 - 6 PM EST time! Reference our timezones if need be.
Voting is mandatory in Chasma, acting as our activity check for the week. Please ensure that you've submitted your vote before 9 PM EST/6 PM PST, unless you've spoken with the mods previously, as we'll begin tallying votes on the dot.
If there's anything that you need from us, IC or OOC, please let us know how we can help!
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