Entry tags:
WEEK FOUR TRIAL
week four: trial
a most haunting dance

26 Remain
Good morning, everyone! Hopefully you're well-rested, because there's a long day ahead of you.
The start of the day is yours to do with what you want, but come 11:45 AM, your daemons will feel a compulsion to lead you to ballroom and will ensure that you're up and moving to head there. You can certainly resist it, but by the time 11:55 AM rolls around... you'll find your feet taking you there, regardless, if you aren't there already. There's no exceptions—it seems that this gathering is mandatory, as you'll find that your fellow travelers are all heading to the same destination as you.
Waiting in the foyer for your arrival are Shamsiel, Suriel, and Baraqiel. Some tables from the dining hall have been brought in and arranged, left empty for the day ahead - save for one, where plates, bowls, cups, and cutlery have been stacked neatly for later in the day. Some already have hot tea, hearty and filling soups, and medicinal herbs for the more unfortunate to come in feeling a little under the weather. Come noon, once everyone is within the ballroom, they'll find that the doors close and lock behind them.
Suriel's face is set into a grim line as they step forward, caracal daemon pacing restlessly behind them. "We've lost three this week, but only two of them died at the hands of one of our own. Please, do your best to find answers for them today."
At first, Baraqiel is silent. They seem to be assessing the room itself, no longer extravagant and decorated for a grand ball - just ostentatiously empty, great windows letting in dreary afternoon light, chandeliers lit. Their tiger daemon lets out a low rumble, and then they're speaking to the group. "Belova was a Celestial, and Sheba a Temporal. van Zieks was a Temporal, as well, but there will be no trial held for his death, since his life was taken by the spectres. So focus on the two for now."
First time properly seen this week, Shamsiel will be the last to take a step forward with their songbird daemon resting on their shoulder. The look on their face sullen despite the smile they try to put on as they finish off the greeting, "Good luck today, and try to keep focus on what is important."
Every hour that passes, they'll be able to hear a grand clock chiming from somewhere within the castle. The pressure's on—good luck.

Trial start
Time for the final dance of the ball. Welcome, everyone, to our fifth trial! For the next nine hours, characters are expected to investigate the setting, compile and examine evidence, locate any unalive and unaccounted for members of their group, and theorize about the going ons of Thursday night/Friday morning that lead up to this point.
Mod breaks will run a little differently than they have in past games. There will be a three hour block starting at 4 PM EST/1 PM PST and ending at 7 PM EST/4 PM PST, where we'll be cycling one mod out at a time to take an hour long break while the other two remain to keep tags going and answer any questions players might have. We encourage players to take a break at any point during this timeframe, but the player-designated break will be at the traditional 5 - 6 PM EST time! Reference our timezones if need be.
Voting is mandatory in Chasma, acting as our activity check for the week. Please ensure that you've submitted your vote before 9 PM EST/6 PM PST, unless you've spoken with the mods previously, as we'll begin tallying votes on the dot.
If there's anything that you need from us, IC or OOC, please let us know how we can help!
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