Entry tags:
WEEK ONE EXECUTION
week one: execution
dead men tell no tales

Hopefully you got a long night of sleep? Barring that, you got whatever answers, or closure, you might have needed. Because it's strangely quiet, the following Sunday morning. Moreso than Krankaz typically is. There's something almost oppressive hanging over the city, contained within the confines of the Bubble.
Breaking the silence, somewhere, much like the song of Friday, there is the echoing, cruel laughter of voices you should faintly recognize throughout the city. It's followed by humming of that newly familiar song. It's strongest, interestingly, close to the plaza.
As time turns to 1 PM, though, there is a change as the voices fade. While there's no compulsion to investigate it, there's a small gathering in the plaza. Your three Watchers are here with their daemons, and so are... Bertolt, and his daemon, front and center. All damages and evidence, anything amiss from the weekend, is all gone, and replaced with the state of the plaza from the week prior.
Nearby, the Watchers oversee everything. Satariel is standing close to Bertolt and Idi, keeping their head up, but the visible portion of their face is lined in misery and tension. Their daemon is in its raven form, barely seen from within their hood and pressed as close to their neck and head as it can be. Rameel stands next to Satariel, with their daemon in the form of a puma, also close to them. There's barely a smile that crosses Rameel's face as their gaze is between Satariel and the sight before them. On Satariel's other side is the last Watcher, pressed close enough to nudge with an elbow. Their daemon paces before them as an ocelot, ears pulled back in displeasure as both it and Yomiel await the executioner.
And then, another party will be compelled to join them. Kotetsu will find that his feet are carrying him to his destination, Finley keeping pace with him as they make their way down the ruined paths that make up the city of Krankaz. Once he passes through the centermost area of the plaza, opposite where Bertolt stand, he'll find that he can't go back, and neither can his daemon.
Likewise, no one can enter the plaza further than where the three Watchers stand are forced to step back, though luckily not expelled like last week. There will be no interfering from outside parties, no matter what it is that's about to happen. Any attempts to do so will result in them meeting an invisible barrier, one that rebuffs them with the same amount of force used against it—so take care.
Breaking the silence, somewhere, much like the song of Friday, there is the echoing, cruel laughter of voices you should faintly recognize throughout the city. It's followed by humming of that newly familiar song. It's strongest, interestingly, close to the plaza.
As time turns to 1 PM, though, there is a change as the voices fade. While there's no compulsion to investigate it, there's a small gathering in the plaza. Your three Watchers are here with their daemons, and so are... Bertolt, and his daemon, front and center. All damages and evidence, anything amiss from the weekend, is all gone, and replaced with the state of the plaza from the week prior.
Nearby, the Watchers oversee everything. Satariel is standing close to Bertolt and Idi, keeping their head up, but the visible portion of their face is lined in misery and tension. Their daemon is in its raven form, barely seen from within their hood and pressed as close to their neck and head as it can be. Rameel stands next to Satariel, with their daemon in the form of a puma, also close to them. There's barely a smile that crosses Rameel's face as their gaze is between Satariel and the sight before them. On Satariel's other side is the last Watcher, pressed close enough to nudge with an elbow. Their daemon paces before them as an ocelot, ears pulled back in displeasure as both it and Yomiel await the executioner.
And then, another party will be compelled to join them. Kotetsu will find that his feet are carrying him to his destination, Finley keeping pace with him as they make their way down the ruined paths that make up the city of Krankaz. Once he passes through the centermost area of the plaza, opposite where Bertolt stand, he'll find that he can't go back, and neither can his daemon.
Likewise, no one can enter the plaza further than where the three Watchers stand are forced to step back, though luckily not expelled like last week. There will be no interfering from outside parties, no matter what it is that's about to happen. Any attempts to do so will result in them meeting an invisible barrier, one that rebuffs them with the same amount of force used against it—so take care.
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private conversations ✨ murder proposals ✨ curfew ✨ daemons ✨
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I wonder what will be left if the script is broken.
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That would be really nice, wouldn't it?