Entry tags:
WEEK TWO MINGLE
otamo: week 2 mingle
melodies of m̸̜̭̝̥̉̈́̃ë̴̱̪̣́͑̀m̴̫̀̌ǫ̴̝͔̞̉̈͠r̵̭͚̳͑́͋ḭ̶̲̋̇̒̔e̶̬̓̄̅š̷̮̪̙̈́͠ forgotten canals
melodies of m̸̜̭̝̥̉̈́̃ë̴̱̪̣́͑̀m̴̫̀̌ǫ̴̝͔̞̉̈͠r̵̭͚̳͑́͋ḭ̶̲̋̇̒̔e̶̬̓̄̅š̷̮̪̙̈́͠ forgotten canals
36 Remain
Waking up this morning will reveal some unfamiliar surroundings. Gone is the ancient city—which many learned had come to be named Krankaz—and its salt-caked, rusted, ruined world. Your beds are more comfortable, your things stored away in much finer rooms where light filters in through stained glass. Did you miss sunlight? Fresh air? There's much of it to be found, here. But there seems to be... music faintly playing from somewhere, at all times? Sometimes, the song changes, but it's always of the same quality. How strange...
You all awaken in your beds—although they aren't the beds that you found yourself falling asleep in previously, and you might not even see the same face as you had the previous night. But one by one, as you filter out, you find yourselves in a dusty mansion, this go around. It's almost eerie, with the music in the background softly playing, but it's easy to tune it out as you begin exploring the new world that you've all found yourselves in.
Much like your previous worlds, this one seems a little sparse, in terms of population. Unlike the last one, though, you'll find other occupants—just not here, with you now. But the bright colors of moss, coral, flora, and fauna are replaced by the bright color of stained glass and greenery, a world filled to the brim with life in a different way. The soft rush of water can be heard everywhere along with the melodies of this city, little water mills constantly running even in the canals, though some of them and the machines here seem to be in a little disrepair. Shall we?

In the foyer of this grand mansion, your Watchers of the week can be found—the Celestials. They're ready to receive you, and hopefully see you through this week more safely than the last two. Good morning!
Baraqiel speaks up first, this time, thick cloak closed around themself completely to conceal their wings, and daemon perched eagle-formed on the banister of the stairs. "We've got a name right off for this one, unlike the last one. City's called Otamo—do all of us and yourselves a favor and don't break anything that actually keeps the lights on. Maintaining a city is hard enough without everyone bringing it down around us."
Daemon on their shoulder in squirrel form, Suriel has a smile and a wave for everyone. "It's a nice place, too! Or it was, once. And the music's great - just like being in a video game! Ah, but try not to break into everything? Or at least try put it back like you found it, please."
Resting on Shamsiel's head is their daemon, and they start the day with a polite smile for everyone. "And like always, we're here to help you however we can. So, please, you know how to reach us should there be anything you'd need."
That seems to be all, but before you're released off to go exploring—Baraqiel has one last thing to add: "They're too nice to say it, but I'm not: stop asking Suriel for anything involving blood, whether it's power-related or for food. If you want that shit, ask a different Watcher, and ask Suriel for something else."
Suriel has some quiet protests to that, but they seem to go ignored.

With the new week, travelers will find that they no longer have minor control of the four major elements. Instead, they'll find that they have an unbreakable connection to another participant, one that reveals something many of you work hard to hide. You feel what they feel, and they feel what you feel, both physically and emotionally. What will you do when faced with the terrifying ordeal of being known? This effect lasts all week.
Additionally, there's an aspect of this world you may want to take note of—around the city, primarily in the canals, are broken panes and shards of glass that are... different. These can be retrieved out of the water, or off the banks, or from broken fixtures to no detriment to yourselves. However, you'll find that interacting with them shares a fragment of a memory from your point of view with those around you, genuine and true. The music of Otamo adapts to each memory, and may drown out any spoken word in the memory (though you may play with the intensity of this, to allow for some dialogue to be audible), but with how most shards are small enough to be held in the hand, they have a transportable potential to them. You may bring your memshare to others, whether by accident or on purpose.
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private conversations ✨ murder proposals ✨ curfew ✨ daemons ✨

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Nice eyepatch.
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Thank you, it's my favorite one [ it's your only one ] , Miss...?
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Taako.
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Do you know anything about this place, Miss Taako?
[ im ]
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Sure. [are you going to... expand on that or
no? ok, thanks lup]
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[ crossing one leg over the other. just lounging now. ]
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Plenty, but food is always a good bribing point for me.
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[ kaeya???? that's not food???? ]
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You have wine? [HELLO? she scoots forward.]
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[ he opens up his brown satchel from cittégazza and rifles around for a small, stray bottle he's found. ]
So how about it? A nice chat over some wine?
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... Okay, okay, sure, yeah, but don't think for an instant that you're gonna get the jump on me, buster.
I don't have any fancy glasses, either.
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[ the pressure from the bottle has already nudged the cork up a bit of a ways. not too much, but enough to get a grip around. that sounded bad. anyways. ]
You care about drinking from the bottle?
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Nope, not for a second. The people around here don't have cooties, fortunately, so it doesn't matter. [...] You're a knight? Of what? Smooth moves? Disco? I hope it's disco, that'd be hysterical.
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I can't say I know what a disco is.
[ please enlighten him. here's the bottle. ]
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Me either, actually. I read about it once, though. You just look like the kind of guy that'd be into disco. [what
anyway she takes the bottle and sips from it.]
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[ he also hasn't forgotten about the glass okay he's just enjoying himself. polaris is also, wow here he is giving an OOH BIG STRETCH from out beneath the bench and wagging his tail.
disco sounds cool. ]
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[doggo!! lup pauses, and then hands kaeya the wine bottle before scooting a little closer to polaris. she doesn't seem to be aware that she's not supposed to touch, because she makes a sort of pspsps sound, wanting to pet...]
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kaeya eventually meets polaris' wolfy eyes and then shakes his head a bit. polaris in turn flops into kaeya's lap with an annoyed groan that matches kaeya's own personal annoyance. ]
Sorry, but, uh... it's kind of a weird situation.
[ an easy smile. ]
Touching Polaris a no-no, he's not like a pet, but he does say hello. Do you... not have a daemon?
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she looks very briefly put out when she's not allowed to touch, but the explanation has her tilting her head, her eyes lighting up. she's clearly interested - this is new. she's always after knowledge.]
Oh, sure. My bad, I didn't know. [she keeps her hands to herself, and then:] I don't. Never heard of it. Is that what Polaris is?
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[ at that, polaris lifts his head, tail thumping softly. he's at ease. he can at least look at
luptaako. ]He shifts into a couple of other shapes depending on his mood.
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[she leans to look over at polaris, being very careful to not touch.]
... Part of your soul. Makes sense. That seems - uh, full offense, actually - that seems stupid. It's like asking for someone to stab you when you're not looking.
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[ he looks over at polaris who in turn tilts his head in a doggy sort of way before twisting into shape in a burst of white and dust, revealing a white peacock. instantly the feathers fan out with a sharp flick. ]
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[but that's teasing - and she kind of just laughs, when polaris bursts into a peacock? wow. that seems. very on brand, actually. she looks kind of fond, in a way.]
You would be a peacock. [you've known him for like five minutes]