Entry tags:
FAREWELL
ALL GOOD THINGS
must come to a (golden) end

WELCOME TO THE LAND OF PROSPERITY
Morning comes, and the world is alive.
Rays of warmth gently reach out to a place that has never seen the sun, bringing with it more vivid color than the world has seen before. The sky is clear, free of clouds and smog and gray, a picturesque scene to welcome a new day, a new life. The voices of the harpies welcome the dawn for the first time with a soft but joyful song, their voices light and sanguine as they take to the skies to sing of freedom from the powers they've always feared and served.
Drawn out by the familiar voices of the harpy, lifted into something beautiful, something heartfelt, are the ghosts that were hidden within the caves. Despondent, hopeless, beaten down for aeon by the harpies, they peer out into the open world that the bomb's explosion created. They watch the sun rise on the Land of the Dead - a sun many have not seen since time forgotten - and there is new hope. Slowly, one by one, the ghosts of the long dead and recently dead alike, those that have been ferried across to the resting place created by the Authority, begin to walk out into the sun.
And, just like that, they begin to fade to Dust, smiles on their faces after so long in the dark. The gold drifts in the air, to rejoin the world anew. Free will, intention, knowledge - soul.
The Tree of Knowledge thrives in the light, the last of the Dust of angels a perfect fertilizer to make it grow and stand tall over the participants of a competition they never chose to join, its branches blooming with flowers of white. And the participants themselves, all of you...
You, too, are alive. The icy touch of the ghosts has faded into something more natural and warm. Color returns to faces, and even without the touch of magic, all wounds are healed. You are alive. Your story will continue, and your happy ending awaits.
It's just across the river, and Charon is ready to take you there, through clear air where the mists have lifted. And when you finally arrive...
...Your souls are here to welcome you home. Even those who have lost that part of themselves will find it again, waiting at the docks to find their way into your arms the very second you step out, another second away simply too much to bear. And at last, your daemons shift, one last time, to settle on a form you may or may not have seen before - and you know, in your hearts, that this is a good thing, something natural, something to celebrate, no longer the herald of trauma or some misdeed.
Beyond the docks, the suburbs buzz with an energy it hasn't seen before. The ghosts, like your own, feel more warm and solid and real. The lost and misguided have a spark of hope in their eyes, their delight at the changes in this world unmistakable as they point to something, a little further out. Follow their gazes, and you'll find the source of their excitement easily.
A window to another world. Two - three - and more. As one person reaches out, a city on the other side slowly changes to a field of flowers. A small village changes to a desert market, through which the merchants wave people to come in, come in, they'd love to see you. Through another window, an empty and barren world littered with rubble shimmers to instead show a world filled with water and memory, perfectly intact, and someone new steps into this world to embrace a familiar face among the crowd.
The windows stabilize, allowing everyone to come and go as they choose. The Land of the Dead is no longer a prison, after all - merely a waypoint, just another stop along a journey that need only end when wanderers are ready.
What some might call an end, after all, is often a new beginning.

Welcome, travelers, to your golden end.
Dead and alive both have been revived, injuries healed, and powers returned to normal. Your daemons have all returned to you, though they will settle into one form, and will no longer shift - though this form does not have to be one of the three taken over the course of the game, and may yet be something new entirely.
Keep your coins! A new symbol has taken the place of the clock face or comet that marked your teams - a great, blooming tree. With that, you will be able to return to the Land of Prosperity at any time, and visit any other world that you wish to see.
Your characters are free to continue their stories however they choose - in their own world, or another.
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private conversations ✨ murder proposals ✨ curfew ✨ daemons ✨

private conversations ✨ murder proposals ✨ curfew ✨ daemons ✨
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[ Standing out among all the other daemons is a giraffe. She's easy to pick out and even if that form wasn't something that Bertolt had grown familiar with, there was no mistaking the connection that the two have. She is looking out at him and cheering happily. ]
Idi!
[ Once the boat docks, Bertolt can't stop himself as he rushes off the boat and throws his arms around Idi's neck. He's tearing up slightly as he holds her tight. ]
I missed you so much--
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...I can make it even now.
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With a small sigh, he speaks out his name: ] Kijima.
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In front of everyone and their daemons.
Idi lets out a cheer again. ]
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You...at least call me Akira if you're gonna do that here. [ grumble. ] But fine, you got me.
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Akira... Alright.
And I told you I'd surprise you with a kiss.
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[ Just how dare his own words come back to bite him. But! Now that Idi is here he can make good on his own promise, scratching her behind the ears. ]
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I could hit you harder, if you want.
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Yeah? Like this again? [ Raising an eyebrow. Are they just going to keep doing this help. ]
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[ sobs they really are i hate this ]
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[ Are people perceiving them or are they successfully blending in with the curtains, Akira doesn't wanna look. ]
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Before we head home.
[ Oh, hm. That raises something that he wants to talk to Akira about ]
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idi pulls away from akira to start nuzzling at bertolt and that gives him the courage to at least start this conversation. ]
I need to go back home. Reiner and Annie need me. I can't leave them.
But I don't want to stay there.
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So what do you want to do? [ In the back of his mind home makes him think of the one person he's been avoiding thinking of lately, as much as one can avoid knowing the sky is blue. Nagako pulls back a bit, slowly beginning to pace a circle around their group. ]
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[ he sounds sure of himself there ]
It's going to be hard. Reiner is mentally unstable right now and Annie is encased in crystal. [ bertl what ] But I won't stop until I save them. Then, I'll just need to find someplace new for us.
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Got it. [ Does he? He's quiet, a bunch of thoughts clashing in his mind, Nagako circling faster. ] You're still holding my hand.
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but he looks down at their joined hands and back up to akira ]
I am. I don't want to let it go. [ squeezes it ] Not... for a long time.
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[ biting his lip and idi is getting tired of this and just shoves bertolt SPEAK YOU IDIOT. he looks back at her and she just angrily grunts back at him. ]
I... Like I said, when I save them, I want to find someplace new for us... [ and he trails off there IS IT TOO MUCH TO ASK? ]
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Please hold while Akira uses his one gay brain cell. After the jeopardy theme song plays. ]
...are you asking if you can come to my place?
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