Entry tags:
FAREWELL
ALL GOOD THINGS
must come to a (golden) end

WELCOME TO THE LAND OF PROSPERITY
Morning comes, and the world is alive.
Rays of warmth gently reach out to a place that has never seen the sun, bringing with it more vivid color than the world has seen before. The sky is clear, free of clouds and smog and gray, a picturesque scene to welcome a new day, a new life. The voices of the harpies welcome the dawn for the first time with a soft but joyful song, their voices light and sanguine as they take to the skies to sing of freedom from the powers they've always feared and served.
Drawn out by the familiar voices of the harpy, lifted into something beautiful, something heartfelt, are the ghosts that were hidden within the caves. Despondent, hopeless, beaten down for aeon by the harpies, they peer out into the open world that the bomb's explosion created. They watch the sun rise on the Land of the Dead - a sun many have not seen since time forgotten - and there is new hope. Slowly, one by one, the ghosts of the long dead and recently dead alike, those that have been ferried across to the resting place created by the Authority, begin to walk out into the sun.
And, just like that, they begin to fade to Dust, smiles on their faces after so long in the dark. The gold drifts in the air, to rejoin the world anew. Free will, intention, knowledge - soul.
The Tree of Knowledge thrives in the light, the last of the Dust of angels a perfect fertilizer to make it grow and stand tall over the participants of a competition they never chose to join, its branches blooming with flowers of white. And the participants themselves, all of you...
You, too, are alive. The icy touch of the ghosts has faded into something more natural and warm. Color returns to faces, and even without the touch of magic, all wounds are healed. You are alive. Your story will continue, and your happy ending awaits.
It's just across the river, and Charon is ready to take you there, through clear air where the mists have lifted. And when you finally arrive...
...Your souls are here to welcome you home. Even those who have lost that part of themselves will find it again, waiting at the docks to find their way into your arms the very second you step out, another second away simply too much to bear. And at last, your daemons shift, one last time, to settle on a form you may or may not have seen before - and you know, in your hearts, that this is a good thing, something natural, something to celebrate, no longer the herald of trauma or some misdeed.
Beyond the docks, the suburbs buzz with an energy it hasn't seen before. The ghosts, like your own, feel more warm and solid and real. The lost and misguided have a spark of hope in their eyes, their delight at the changes in this world unmistakable as they point to something, a little further out. Follow their gazes, and you'll find the source of their excitement easily.
A window to another world. Two - three - and more. As one person reaches out, a city on the other side slowly changes to a field of flowers. A small village changes to a desert market, through which the merchants wave people to come in, come in, they'd love to see you. Through another window, an empty and barren world littered with rubble shimmers to instead show a world filled with water and memory, perfectly intact, and someone new steps into this world to embrace a familiar face among the crowd.
The windows stabilize, allowing everyone to come and go as they choose. The Land of the Dead is no longer a prison, after all - merely a waypoint, just another stop along a journey that need only end when wanderers are ready.
What some might call an end, after all, is often a new beginning.

Welcome, travelers, to your golden end.
Dead and alive both have been revived, injuries healed, and powers returned to normal. Your daemons have all returned to you, though they will settle into one form, and will no longer shift - though this form does not have to be one of the three taken over the course of the game, and may yet be something new entirely.
Keep your coins! A new symbol has taken the place of the clock face or comet that marked your teams - a great, blooming tree. With that, you will be able to return to the Land of Prosperity at any time, and visit any other world that you wish to see.
Your characters are free to continue their stories however they choose - in their own world, or another.
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private conversations ✨ murder proposals ✨ curfew ✨ daemons ✨

private conversations ✨ murder proposals ✨ curfew ✨ daemons ✨
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[It's a happy reunion - the detective is bending down, and Irene, a brilliant-looking hare, is jumping into his arms. He holds her close, happy as can be.]
[Everything is right. At the end of everything, it all wraps up sweetly, like the ending of a detective novel.]
[They're all saved.]
Welcome back.
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She walks over and rubs up against Sholmes affectionately. ]
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Hello, my dear girl. You're welcoming me back, aren't you?
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Kotetsu makes an indignant sound to the side. ]
Someone's loved over there.
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[IGNORING KOTETSU COMPLETELY LIKE A JERK]
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Hello, Sholmes.
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[He smiles up at the daemon, Irene in his arms turning to look at Idi too, nose twitching.]
The both of you. I saw you had quite the romantic reunion.
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Ah, well... That answers your question on who I would want to dance with, huh?
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I'm simply pleased you really do have incredibly good taste.
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[Rinkou is still a wolverine, but Rin seems alright with this.]
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Yes, yes. I'm sure she's exactly the right size.
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And what about you, dear boy? Where are you going to go with your daemon? Home?
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[ hey irene. ]
Did Prav keep an eye on you?
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[Irene pokes out from out of Sholmes's arms, looking over at Pravda. She flicks her ear. It seems to mean "yes".]
Pravda is a good guardian, it seems.
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[ hello there irene. ]
Hey, she said she would. She keeps her promises. And we all came back safe and sound.
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Mister Sholmes! We did it!
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[He ducks a little, laughing. Too bad Irene and Jack can't be crow buddies anymore. She does look up, nose twitching.]
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I’d call that a great success, sir! I don’t think it could have gone any better than that!
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not here
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aura is settled against sheba's shoulder, even though she really could be hovering. it's probably for the same reason that sholmes is cuddling irene.]
It's good to be back with them, right?
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[And he curiously peeks at Aura.]
What manner of being is she?
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[aura nuzzles sheba's neck.]
She looks like a Jupier djinni - one aligned with wind and lightning.
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[ At his feet, Esmerie gives a little carby chirp in agreement. ]
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[And turning to Esmerie.]
Looks like she's happy to be together with you, certainly.
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The concept of daemons were certainly a puzzling notion to me upon our initial arrival, but now, I cannot imagine a day without.